Each option against the most picked one in these games, with the same draft odds (or game state and minute, for items), patch and player experience, shrunk as everywhere on the site. With few games, most say “Not enough games”. More filters in Explore
What wins most often
Each slot shows what most players run, unless another choice clearly wins more often · 1,386 games with full timelines
43% of Conqueror games run this page. No other page wins clearly more.
Every rune for each keystone
Starter
Boots
1st item
2nd item
3rd item
Rare options often read “Not enough games” until more of their games come in.
How to read the numbers
The main number is how much more an option wins than the most picked one in similar games. Those are games with the same draft odds (for items, the same game state and minute), played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.
± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.
Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.
vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.
Lane 0–14 min · Mid 14–25 · Late 25 to the end.Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide
Keystones
Which keystone wins more overall and in each phaseMost Conqueror games buy Trinity Force into Stridebreaker or a similar bruiser pair first (76%). Grasp of the Undying games most often start the same way (72%).
With bruiser pairs like Trinity Force into Stridebreaker, the data can’t tell Grasp of the Undying and Conqueror games apart (0.0% ±2.4). This describes games. It doesn’t prove a cause.
Where each rune leadsConqueror is the most picked. The others are compared with it. Grasp of the Undying is the next most picked. The Baseline row compares the two.
Every other decision
Secondary tree, items and spells. Each option is compared with the most picked one.Secondary tree
vs ResolveWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
ResolveBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Inspiration−0.3% ±1.9
InspirationUnclear+0.3% ±1.9
SorceryUnclear−0.6% ±2.0
PrecisionNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Starter
vs Doran's BladeWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Doran's BladeBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Doran's Shield+1.2% ±1.9
Doran's ShieldUnclear−1.2% ±1.9
Doran's HelmUnclear−0.5% ±2.2
Doran's BowNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Boots
vs Plated SteelcapsWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Plated SteelcapsBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Mercury's Treads+0.7% ±1.8
Mercury's TreadsUnclear−0.7% ±1.8
Gluttonous GreavesNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Boots of SwiftnessNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1st item
vs Trinity ForceWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Trinity ForceBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Stridebreaker+0.3% ±2.4
StridebreakerUnclear−0.3% ±2.4
Black CleaverNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Ravenous HydraNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
2nd item
vs StridebreakerWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
StridebreakerBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Death's Dance+0.6% ±2.4
Death's DanceUnclear−0.6% ±2.4
Trinity ForceUnclear+0.3% ±2.4
Black CleaverToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
4 more options · All 2nd items
3rd item
vs Death's DanceWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Death's DanceBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Maw of MalmortiusNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Endless HungerNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Sterak's GageNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
2 more options · All 3rd items
4th item
vs Endless HungerWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Endless HungerBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Death's DanceNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Maw of MalmortiusNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Spells
vs Flash + IgniteWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)

Flash + IgniteBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Flash + Teleport+1.5% ±1.9
Flash + TeleportUnclear−1.5% ±1.9
Flash + ExhaustToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Beyond the win rate
How Zaahen ranks among top champions on strength, game phase, comebacks, blind picks, learning curve and elo
Top83%+2.3%
Jungleoff-role14%+0.3%
Supportoff-role1%−0.9%
Midoff-role1%−0.1%
Hardest and best lanes
No lane with 300+ games is clearly above or below Zaahen’s usual 54.1% yet · The 1 matchupReal counters
How each lane goes once both champions’ strength is taken out · None is clear yet. These are the biggest so far.Most played matchups
— Not enough games to call this lane yet: its margin is wider than ±5%.
Win rate on each patch
Compared with Zaahen’s 54.1% over all patchesZaahen top in short
Over 1,300 ranked games on patches 16.19–16.20, Zaahen top won 54.1% and was picked in 3% of games. Most players run Conqueror, build Trinity Force first, Stridebreaker second and Death's Dance third, and buy Plated Steelcaps. Win rates come from picks and results only. Most of the games are Emerald to Master.
