Patches 16.19–16.20

Mains view. This shows what players who main Qiyana (it’s their #1 mastery champion) pick in 289 of their games. The verdicts and numbers are still everyone’s. Mains get their own at 1,500 games. Everyone’s page

Your next item given what you own

Pick your 1st item and then your 2nd. Each column shows what players bought next, scored from the purchase on.
1

1st item

every game · pick one to see what follows
2

2nd item

after Voltaic Cyclosword · 1,908 games · vs the most pickedWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games.
3

3rd item

after Voltaic Cyclosword + Bastionbreaker · 1,406 games · vs the most pickedWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games.
Edge of NightBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.48% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.+2.0%±3.8vs Serylda's Grudge+0.7%±2.3First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. +0.7%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. 0.0%
Serylda's GrudgeUnclear20% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.vs Edge of Night−0.7%±2.3First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.7%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. 0.0%
Serpent's FangUnclear11% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.vs Edge of Night−0.3%±2.4First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.3%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. 0.0%
Lord Dominik's RegardsUnclear9% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.vs Edge of Night−0.7%±2.4First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.8%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. +0.1%
Axiom ArcUnclear7% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.vs Edge of Night−0.2%±2.4First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.3%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. +0.1%

Take this build into the game

This is every step as Qiyana mains play it. Their most picked option comes first.

Then in the client: Collection › Items › Import item sets
How to read the numbers
Better +2.0%

The main number is how much more an option wins than the most picked one in similar games. Those are games with the same game state and minute of purchase, played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.

±1.2

± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.

BetterWorseEvenUnclear

Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.

vs expected +1.7%

vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.

Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide

Items when behind or ahead

Each item compared with the most bought one in the 10 minutes after buying · behind is 40% win chance or less and ahead is 60%+ · 13,493 purchases

Items when behind or ahead

Each item is compared with the slot’s most bought one over the 10 minutes after it’s bought. Games are split by whether Qiyana was behind (40% win chance or less when bought), even, or ahead (60% or more). Where Qiyana’s own purchases are few, the number leans on every jungle that buys the item.

No item does clearly better or worse than the most bought one in any game state yet. Stick with the usual build.

Every option in each slot

Each slot is shown on its own. It lists every option taken in at least 1% of games.

Starter

Gustwalker Hatchling is the most picked. The others are compared with it. Scorchclaw Pup is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Gustwalker HatchlingWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. LaneWhen it pays offThe same difference split by game time. Lane is 0–14 min, mid is 14–25 and late is the rest.MidWhen it pays offThe same difference split by game time. Lane is 0–14 min, mid is 14–25 and late is the rest.LateWhen it pays offThe same difference split by game time. Lane is 0–14 min, mid is 14–25 and late is the rest.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Gustwalker HatchlingOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.2,192 games · picked atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 50.3% win chance57% of games · 65% of mains65%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+0.1% ±1.7vs Scorchclaw PupLane +0.7%Mid −0.1%Late −0.5%vs expected +0.9%±2.1
Scorchclaw Pup1,512 games · picked atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 50.3% win chance39% of games · 27% of mains27%Unclear−0.1% ±1.7same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −13.7% ±15.5Lane −0.7%Mid +0.1%Late +0.5%vs expected −1.2%±2.5
Mosstomper Seedling136 games · picked atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 50.6% win chance4% of games · 7% of mains7%Too close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.···vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

Boots

Ionian Boots of Lucidity is the most picked. The others are compared with it. Mercury's Treads is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Ionian Boots of LucidityWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Ionian Boots of LucidityOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.2,512 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 54.0% win chance79% of games · 78% of mains78%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.−0.1% ±2.0vs Mercury's TreadsFirst 10 min −0.1%Rest of game +0.1%vs expected −2.7%±2.0
Mercury's Treads314 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 56.7% win chance10% of games · 12% of mains12%Unclear+0.1% ±2.0same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. +10.7% ±10.4First 10 min +0.1%Rest of game −0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Plated Steelcaps187 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 55.4% win chance6% of games · 0% of mains0%Unclear+0.9% ±2.0same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. +10.5% ±18.6First 10 min +0.4%Rest of game +0.4%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Gluttonous Greaves94 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 57.6% win chance3% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Boots of Swiftness73 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 62.6% win chance2% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

1st item

Voltaic Cyclosword is the most picked. The others are compared with it. Bastionbreaker is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Voltaic CycloswordWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Voltaic CycloswordOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.2,028 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 51.3% win chance53% of games · 43% of mains43%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+0.1% ±2.1vs BastionbreakerFirst 10 min +0.1%Rest of game −0.2%vs expected −0.7%±2.2
Bastionbreaker969 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 53.2% win chance25% of games · 26% of mains26%Unclear−0.1% ±2.1same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −10.6% ±10.8First 10 min −0.1%Rest of game +0.2%vs expected −0.8%±3.1
Hubris334 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 52.0% win chance9% of games · 12% of mains12%Unclear−0.8% ±2.2same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −6.4% ±22.5First 10 min −0.5%Rest of game −0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Profane Hydra253 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 52.9% win chance7% of games · 7% of mains7%Unclear−0.8% ±2.4same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −22.7% ±18.9First 10 min −0.3%Rest of game −0.5%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Umbral Glaive225 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 50.4% win chance6% of games · 10% of mains10%Unclear−0.2% ±2.4same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −15.6% ±22.8First 10 min +0.4%Rest of game −0.6%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

2nd item

Bastionbreaker is the most picked. The others are compared with it. Voltaic Cyclosword is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs BastionbreakerWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
BastionbreakerOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.1,851 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 53.3% win chance51% of games · 48% of mains48%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+1.0% ±1.8vs Voltaic CycloswordFirst 10 min +0.4%Rest of game +0.4%vs expected −0.2%±2.3
Voltaic Cyclosword1,299 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 54.5% win chance36% of games · 39% of mains39%Unclear−1.0% ±1.8First 10 min −0.4%Rest of game −0.4%vs expected −2.1%±2.7
Axiom Arc150 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 49.9% win chance4% of games · 0% of mains0%Unclear−0.7% ±2.3First 10 min −0.2%Rest of game −0.2%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Serpent's Fang138 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 47.9% win chance4% of games · 0% of mains0%Unclear−0.6% ±2.3First 10 min +0.5%Rest of game −1.0%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Profane Hydra64 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 50.2% win chance2% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Umbral Glaive37 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 54.7% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

3rd item

Edge of Night is the most picked. The others are compared with it. Serylda's Grudge is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Edge of NightWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Edge of NightOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.1,183 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 55.1% win chance39% of games · 31% of mains31%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+1.9% ±2.1vs Serylda's GrudgeFirst 10 min +1.3%Rest of game +0.2%vs expected 0.0%±2.8
Serylda's Grudge553 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 52.2% win chance18% of games · 20% of mains20%Unclear−1.9% ±2.1same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −9.0% ±13.0First 10 min −1.3%Rest of game −0.2%vs expected −4.1%±4.2
Serpent's Fang312 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 53.7% win chance10% of games · 10% of mains10%Unclear−1.2% ±2.2same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −14.2% ±11.1First 10 min −0.3%Rest of game −0.7%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Lord Dominik's Regards272 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 54.6% win chance9% of games · 13% of mains13%Unclear−1.3% ±2.3same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. +3.4% ±14.0First 10 min −0.8%Rest of game −0.2%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Bastionbreaker236 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 58.1% win chance8% of games · 0% of mains0%Unclear−0.5% ±2.2same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −12.7% ±15.3First 10 min +0.1%Rest of game −0.2%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Axiom Arc156 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 58.0% win chance5% of games · 0% of mains0%Unclear0.0% ±2.4same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −6.8% ±17.9First 10 min 0.0%Rest of game +0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Voltaic Cyclosword140 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 55.9% win chance5% of games · 0% of mains0%Unclear−0.8% ±2.3First 10 min −0.3%Rest of game −0.4%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mortal Reminder43 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 55.6% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Death's Dance37 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 59.3% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Profane Hydra33 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 59.2% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

4th item

Serylda's Grudge is the most picked. The others are compared with it. Edge of Night is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Serylda's GrudgeWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Serylda's GrudgeOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.565 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 62.9% win chance29% of games · 28% of mains28%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+1.1% ±2.2vs Edge of NightFirst 10 min +1.0%Rest of game +0.1%vs expected +1.8%±4.1
Edge of Night478 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 58.4% win chance25% of games · 18% of mains18%Unclear−1.1% ±2.2same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −25.2% ±15.1First 10 min −1.0%Rest of game −0.1%vs expected −1.1%±4.5
Lord Dominik's Regards249 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 56.8% win chance13% of games · 16% of mains16%Unclear−0.8% ±2.3same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −20.5% ±17.5First 10 min −0.9%Rest of game +0.2%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Serpent's Fang238 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 54.5% win chance12% of games · 0% of mains0%Unclear−1.1% ±2.3same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −20.9% ±17.6First 10 min −1.0%Rest of game +0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Axiom Arc98 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 66.4% win chance5% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Death's Dance67 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 69.5% win chance3% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Guardian Angel57 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 68.8% win chance3% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mortal Reminder43 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 55.6% win chance2% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Bastionbreaker29 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 60.1% win chance2% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Umbral Glaive22 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 63.9% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Voltaic Cyclosword21 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 62.3% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

Everyone or mains

Mains are players whose #1 mastery champion is this one. We know the mastery of 717,000 ranked players from Platinum to Challenger. That covers about half the players in our games. Below 1,500 games by mains, the mains view shows what they pick next to everyone’s verdicts. From 1,500 games on, every number is the mains’ own.

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WPA (win probability added)

On the pages it’s labelled “vs expected”. It compares how games with the option ended with the win chance they had when it was chosen (the draft for runes and spells, the minute of purchase for items). +1.0% is about one more win per 100 games than expected. The comparison is with what players usually do from there. It can’t compare two options with each other. Because popular options make up most of what “usual” is, it understates them. Options that strong players favor also look better here than they are. Use it as a hint and let the main number decide the verdict.

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Win chance against the most picked

This is how much more each option wins than the most picked one, in points of win chance. The games compared have the same draft odds or game state, the same patch and the same player experience. Numbers from few games are then pulled toward what the same option does on other champions. A number from 300 games keeps little of its size. With thousands of games, most of it stays.

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Better, worse, even, unclear

The verdict reads the number after the pull and its 95% margin (±). Better or Worse needs the whole margin on one side of zero and a difference of at least half a point. Even means we know the two are within a point of each other. When it could go either way, the verdict is Unclear. Not enough games means too few players tried both, or the number is mostly the pull.

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Lane, mid and late game

The difference is split by when the win chance moved: lane (0–14 min), mid game (14–25) and late game (25 to the end). The three add up to the whole game. They show when an option pays off or costs you.

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After the purchase

An item counts only from the minute it’s finished. Its numbers cover the 10 minutes after the purchase and the rest of the game. What happened before the purchase explains why the item was bought. Those minutes don’t count toward the item.

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Not enough games

There are too few games to say anything yet. The margin would be wider than ±5%, or the number would be too noisy to say anything. The number appears once more games narrow the margin.

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