Each option against the most picked one in these games, with the same draft odds (or game state and minute, for items), patch and player experience, shrunk as everywhere on the site. With few games, most say “Not enough games”. More filters in Explore
What wins most often
Each slot shows what most players run, unless another choice clearly wins more often · 1,461 games with full timelines
41% of Summon Aery games run this page. No other page wins clearly more.
Every rune for each keystone
Starter
Boots
1st item
2nd item
3rd item
Rare options often read “Not enough games” until more of their games come in.
How to read the numbers
The main number is how much more an option wins than the most picked one in similar games. Those are games with the same draft odds (for items, the same game state and minute), played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.
± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.
Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.
vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.
Lane 0–14 min · Mid 14–25 · Late 25 to the end.Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide
Keystones
Which keystone wins more overall and in each phaseSummon Aery games most often buy Luden's Echo into Shadowflame or a similar burst pair first (47%).
Where each rune leadsSummon Aery is the most picked. The others are compared with it. Arcane Comet is the next most picked. The Baseline row compares the two.
Every other decision
Secondary tree, items and spells. Each option is compared with the most picked one.Secondary tree
vs PrecisionWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
PrecisionBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Resolve+0.3% ±2.1
ResolveUnclear−0.3% ±2.1
InspirationUnclear+0.4% ±2.1
Starter
vs Doran's RingWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Doran's RingBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Boots
vs Sorcerer's ShoesWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Sorcerer's ShoesBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Ionian Boots of Lucidity0.0% ±1.9
Ionian Boots of LucidityUnclear0.0% ±1.9
Mercury's TreadsUnclear−0.1% ±2.0
Plated SteelcapsNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1 more option · All boots
1st item
vs Blackfire TorchWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Blackfire TorchBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Luden's Echo+0.3% ±2.2
Luden's EchoUnclear−0.3% ±2.2
Archangel's StaffNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Rod of AgesNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
2nd item
vs ShadowflameWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
ShadowflameBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Hextech Rocketbelt+0.2% ±2.1
Hextech RocketbeltUnclear−0.2% ±2.1
Zhonya's HourglassNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Cosmic DriveNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
4 more options · All 2nd items
3rd item
vs Zhonya's HourglassWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Zhonya's HourglassBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Rabadon's Deathcap0.0% ±2.0
Rabadon's DeathcapUnclear0.0% ±2.0
ShadowflameNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Void StaffNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1 more option · All 3rd items
4th item
vs Rabadon's DeathcapWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Rabadon's DeathcapBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Zhonya's HourglassNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Void StaffNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Spells
vs Flash + TeleportWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)

Flash + TeleportBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Flash + GhostNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Flash + IgniteNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Flash + BarrierNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1 more option · All spell pairs
Beyond the win rate
How Orianna ranks among mid champions on strength, game phase, comebacks, blind picks, learning curve and elo
Mid95%−0.8%
Supportoff-role2%−0.3%
Botoff-role2%+0.2%
Topoff-role2%−0.4%
Hardest and best lanes
No lane with 300+ games is clearly above or below Orianna’s usual 47.4% yet · All 3 matchupsReal counters
How each lane goes once both champions’ strength is taken out · None is clear yet. These are the biggest so far.Most played matchups
— Not enough games to call this lane yet: its margin is wider than ±5%.
Win rate on each patch
Compared with Orianna’s 47.4% over all patchesOrianna mid in short
Over 1,375 ranked games on patches 16.19–16.20, Orianna mid won 47.4% and was picked in 3% of games. Most players run Summon Aery, build Blackfire Torch first, Shadowflame second and Zhonya's Hourglass third, and buy Sorcerer's Shoes. Win rates come from picks and results only. Most of the games are Emerald to Master.
