Each option against the most picked one in these games, with the same draft odds (or game state and minute, for items), patch and player experience, shrunk as everywhere on the site. With few games, most say “Not enough games”. More filters in Explore
What wins most often
Each slot shows what most players run, unless another choice clearly wins more often · 1,650 games with full timelines
66% of Conqueror games run this page. No other page wins clearly more.
Every rune for each keystone
Starter
Boots
1st item
2nd item
3rd item
Rare options often read “Not enough games” until more of their games come in.
How to read the numbers
The main number is how much more an option wins than the most picked one in similar games. Those are games with the same draft odds (for items, the same game state and minute), played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.
± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.
Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.
vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.
Lane 0–14 min · Mid 14–25 · Late 25 to the end.Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide
Keystones
Which keystone wins more overall and in each phaseMost Conqueror games buy Stridebreaker into Experimental Hexplate or a similar bruiser pair first (54%).
Where each rune leadsConqueror is the most picked. The others are compared with it. Stormraider's Surge is the next most picked. The Baseline row compares the two.
Every other decision
Secondary tree, items and spells. Each option is compared with the most picked one.Secondary tree
vs InspirationWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
InspirationBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Resolve+1.5% ±1.9
ResolveUnclear−1.5% ±1.9
PrecisionNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Starter
vs Doran's BladeWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Doran's BladeBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Doran's Shield+1.2% ±2.0
Doran's ShieldUnclear−1.2% ±2.0
Doran's HelmToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Boots
vs Plated SteelcapsWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Plated SteelcapsBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Boots of Swiftness+0.1% ±2.0
Boots of SwiftnessUnclear−0.1% ±2.0
Gluttonous GreavesToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Mercury's TreadsToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
1 more option · All boots
1st item
vs StridebreakerWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
StridebreakerBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Ravenous Hydra+0.2% ±2.4
Ravenous HydraUnclear−0.2% ±2.4
Experimental HexplateUnclear−1.4% ±2.4
2nd item
vs Experimental HexplateWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Experimental HexplateBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Death's Dance+1.4% ±2.3
Death's DanceUnclear−1.4% ±2.3
StridebreakerUnclear−1.1% ±2.4
Fiendhunter BoltsNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
4 more options · All 2nd items
3rd item
vs Death's DanceWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Death's DanceBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Fiendhunter BoltsToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Experimental HexplateNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Maw of MalmortiusNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
2 more options · All 3rd items
4th item
vs Death's DanceWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Death's DanceBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Maw of MalmortiusNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Sterak's GageNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Fiendhunter BoltsNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
3 more options · All 4th items
Spells
vs Flash + GhostWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)

Flash + GhostBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Flash + Exhaust−0.3% ±2.3
Flash + ExhaustUnclear+0.3% ±2.3
Flash + IgniteUnclear0.0% ±2.2
Exhaust + GhostNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1 more option · All spell pairs
Beyond the win rate
How Olaf ranks among top champions on strength, game phase, comebacks, blind picks, learning curve and elo
Top85%0.0%
Jungleoff-role11%+0.7%
Botoff-role2%+0.2%
Midoff-role1%−0.3%
Hardest and best lanes
No lane with 300+ games is clearly above or below Olaf’s usual 50.1% yet · All 2 matchupsReal counters
How each lane goes once both champions’ strength is taken out · None is clear yet. These are the biggest so far.Most played matchups
— Not enough games to call this lane yet: its margin is wider than ±5%.
Win rate on each patch
Compared with Olaf’s 50.1% over all patchesOlaf top in short
Over 1,559 ranked games on patches 16.19–16.20, Olaf top won 50.1% and was picked in 3% of games. Most players run Conqueror, build Stridebreaker first, Experimental Hexplate second and Death's Dance third, and buy Plated Steelcaps. Win rates come from picks and results only. Most of the games are Emerald to Master.
