Each option against the most picked one in these games, with the same draft odds (or game state and minute, for items), patch and player experience, shrunk as everywhere on the site. With few games, most say “Not enough games”. More filters in Explore
What wins most often
Each slot shows what most players run, unless another choice clearly wins more often · 617 games with full timelines
Starter
Boots
1st item
2nd item
3rd item
Rare options often read “Not enough games” until more of their games come in.
How to read the numbers
The main number is how much more an option wins than the most picked one in similar games. Those are games with the same draft odds (for items, the same game state and minute), played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.
± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.
Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.
vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.
Lane 0–14 min · Mid 14–25 · Late 25 to the end.Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide
Keystones
Which keystone wins more overall and in each phaseMost Summon Aery games buy Redemption into Moonstone Renewer or a similar support pair first (76%).
Summon Aery is the most picked. The others are compared with it.
Every other decision
Secondary tree, items and spells. Each option is compared with the most picked one.Secondary tree
vs InspirationWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
InspirationBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
ResolveToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
DominationNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
SorceryNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Starter
vs Gustwalker HatchlingWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Gustwalker HatchlingBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Scorchclaw PupNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mosstomper SeedlingNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Boots
vs Ionian Boots of LucidityWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Ionian Boots of LucidityBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Boots of SwiftnessNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1st item
vs RedemptionWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
RedemptionBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
MalignanceToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Echoes of HeliaNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Cosmic DriveNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1 more option · All 1st items
2nd item
vs Moonstone RenewerWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Moonstone RenewerBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Echoes of HeliaNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Ardent CenserNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Lich BaneNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
3 more options · All 2nd items
3rd item
vs Ardent CenserWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Ardent CenserBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Moonstone RenewerNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
DawncoreNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Staff of Flowing WaterNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
2 more options · All 3rd items
4th item
vs DawncoreWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
DawncoreBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Shurelya's BattlesongNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Ardent CenserNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Spells
vs Flash + SmiteWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)

Flash + SmiteBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Beyond the win rate
How Ivern ranks among jungle champions on strength, game phase, comebacks, blind picks, learning curve and elo
Jungle78%−0.7%
Supportoff-role14%−0.2%
Topoff-role7%−0.7%
Midoff-role1%−0.5%
No opposing jungler has enough games against Ivern yet for its matchups to show.
Win rate on each patch
Compared with Ivern’s 49.2% over all patchesIvern jungle in short
Over 589 ranked games on patches 16.19–16.20, Ivern jungle won 49.2% and was picked in 1% of games. Most players run Summon Aery, build Redemption first, Moonstone Renewer second and Ardent Censer third, and buy Ionian Boots of Lucidity. Win rates come from picks and results only. Most of the games are Emerald to Master.
