Mains view. This shows what players who main Garen (it’s their #1 mastery champion) pick in 421 of their games. The verdicts and numbers are still everyone’s. Mains get their own at 1,500 games. Everyone’s page
What Garen mains run
Their most picked choice at every step over 421 games
Starter
Boots
1st item
2nd item
3rd item
How to read the numbers
The main number is how much more an option wins than the most picked one in similar games. Those are games with the same draft odds (for items, the same game state and minute), played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.
± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.
Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.
vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.
Lane 0–14 min · Mid 14–25 · Late 25 to the end.Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide
Keystones
How often mains take each keystone beside everyone’s resultsConqueror is the most picked. The others are compared with it. Stormraider's Surge is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.
Every other decision
Secondary tree, items and spells. Each option is compared with the most picked one.Secondary tree
vs SorceryWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
SorceryBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Resolve+0.4% ±1.8
ResolveUnclear−0.4% ±1.8
PrecisionNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
InspirationNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Starter
vs Doran's ShieldWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Doran's ShieldBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Doran's Blade−0.2% ±2.1
Doran's BladeUnclear+0.2% ±2.1
Doran's HelmUnclear+0.3% ±2.1
Doran's BowToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
1 more option · All starters
Boots
vs Berserker's GreavesWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Berserker's GreavesBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Boots of Swiftness+0.8% ±2.1
Boots of SwiftnessUnclear−0.8% ±2.1
Plated SteelcapsUnclear+0.9% ±2.1
Mercury's TreadsToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
1st item
vs StridebreakerWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
StridebreakerBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Trinity ForceNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Black CleaverNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
2nd item
vs Phantom DancerWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Phantom DancerBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Youmuu's Ghostblade+0.1% ±2.2
Youmuu's GhostbladeUnclear−0.1% ±2.2
Mortal ReminderUnclear−0.6% ±2.3
Black CleaverUnclear0.0% ±2.4
5 more options · All 2nd items
3rd item
vs Mortal ReminderWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Mortal ReminderBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.vs Phantom Dancer+0.2% ±2.3
Phantom DancerUnclear−0.2% ±2.3
Dead Man's PlateUnclear+0.2% ±2.3
Infinity EdgeUnclear−1.2% ±2.4
9 more options · All 3rd items
4th item
vs Dead Man's PlateWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Dead Man's PlateBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Infinity EdgeToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Force of NatureToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Mortal ReminderToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
8 more options · All 4th items
Spells
vs Flash + IgniteWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)

Flash + IgniteBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Flash + TeleportToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Flash + GhostNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Flash + ExhaustNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Lane matchups use every player’s games. See Garen’s top matchups.
