Items that ride the lead
Some items are mostly bought when the game is already going well, which makes their win rate look great. From the purchase on, those games went no better than expected. Buying them when ahead doesn’t add anything. They look good only because that’s when they’re bought.
Items bought when ahead that add nothing after the purchase
Win chance when bought, win rate, and how games went from the purchase

Axiom ArcZed mid · 3rd item · bought at 58.3% win chance · 54.3% win rate−3.9% ±5.5vs expectedZed players who bought Axiom Arc as their 3rd item were at 58.3% win chance. From then on, their games went 3.9% worse than that (±5.5).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Mikael's BlessingKarma support · 2nd item · bought at 56.5% win chance · 54.5% win rate−2.0% ±5.0vs expectedKarma players who bought Mikael's Blessing as their 2nd item were at 56.5% win chance. From then on, their games went 2.0% worse than that (±5.0).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Voltaic CycloswordJayce top · 2nd item · bought at 56.3% win chance · 54.4% win rate−1.9% ±4.7vs expectedJayce players who bought Voltaic Cyclosword as their 2nd item were at 56.3% win chance. From then on, their games went 1.9% worse than that (±4.7).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Locket of the Iron SolariLeona support · 2nd item · bought at 60.8% win chance · 60.5% win rate−0.4% ±5.6vs expectedLeona players who bought Locket of the Iron Solari as their 2nd item were at 60.8% win chance. From then on, their games went 0.4% worse than that (±5.6).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Youmuu's GhostbladePyke support · 1st item · bought at 58.5% win chance · 51.1% win rate−7.4% ±4.8vs expectedPyke players who bought Youmuu's Ghostblade as their 1st item were at 58.5% win chance. From then on, their games went 7.4% worse than that (±4.8).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Endless HungerEzreal bot · 3rd item · bought at 59.0% win chance · 55.8% win rate−3.2% ±2.8vs expectedEzreal players who bought Endless Hunger as their 3rd item were at 59.0% win chance. From then on, their games went 3.2% worse than that (±2.8).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
MalignanceMalzahar mid · 1st item · bought at 51.4% win chance · 45.2% win rate−6.2% ±5.5vs expectedMalzahar players who bought Malignance as their 1st item were at 51.4% win chance. From then on, their games went 6.2% worse than that (±5.5).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Voltaic CycloswordAmbessa top · 2nd item · bought at 55.6% win chance · 55.6% win rate0.0% ±4.9vs expectedAmbessa players who bought Voltaic Cyclosword as their 2nd item were at 55.6% win chance. From then on, their games went 0.0% worse than that (±4.9).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Navori FlickerbladeLucian bot · 3rd item · bought at 58.4% win chance · 53.8% win rate−4.6% ±4.9vs expectedLucian players who bought Navori Flickerblade as their 3rd item were at 58.4% win chance. From then on, their games went 4.6% worse than that (±4.9).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Infinity EdgeXayah bot · 2nd item · bought at 54.7% win chance · 53.4% win rate−1.4% ±4.7vs expectedXayah players who bought Infinity Edge as their 2nd item were at 54.7% win chance. From then on, their games went 1.4% worse than that (±4.7).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Phantom DancerGaren top · 3rd item · bought at 58.6% win chance · 56.2% win rate−2.4% ±5.4vs expectedGaren players who bought Phantom Dancer as their 3rd item were at 58.6% win chance. From then on, their games went 2.4% worse than that (±5.4).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Voltaic CycloswordAatrox top · 2nd item · bought at 58.5% win chance · 57.2% win rate−1.2% ±5.6vs expectedAatrox players who bought Voltaic Cyclosword as their 2nd item were at 58.5% win chance. From then on, their games went 1.2% worse than that (±5.6).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Rabadon's DeathcapLocke mid · 3rd item · bought at 59.4% win chance · 56.4% win rate−3.0% ±4.7vs expectedLocke players who bought Rabadon's Deathcap as their 3rd item were at 59.4% win chance. From then on, their games went 3.0% worse than that (±4.7).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
ShadowflameSylas jungle · 2nd item · bought at 53.0% win chance · 52.1% win rate−0.9% ±4.1vs expectedSylas players who bought Shadowflame as their 2nd item were at 53.0% win chance. From then on, their games went 0.9% worse than that (±4.1).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Hextech RocketbeltLissandra mid · 2nd item · bought at 56.7% win chance · 55.8% win rate−1.0% ±5.5vs expectedLissandra players who bought Hextech Rocketbelt as their 2nd item were at 56.7% win chance. From then on, their games went 1.0% worse than that (±5.5).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
RedemptionKarma support · 3rd item · bought at 61.5% win chance · 59.0% win rate−2.4% ±5.5vs expectedKarma players who bought Redemption as their 3rd item were at 61.5% win chance. From then on, their games went 2.4% worse than that (±5.5).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Infinity EdgeYasuo mid · 2nd item · bought at 55.6% win chance · 54.8% win rate−0.8% ±2.6vs expectedYasuo players who bought Infinity Edge as their 2nd item were at 55.6% win chance. From then on, their games went 0.8% worse than that (±2.6).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Rapid FirecannonCaitlyn bot · 3rd item · bought at 56.7% win chance · 55.6% win rate−1.1% ±2.4vs expectedCaitlyn players who bought Rapid Firecannon as their 3rd item were at 56.7% win chance. From then on, their games went 1.1% worse than that (±2.4).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Sundered SkyCamille support · 1st item · bought at 55.0% win chance · 49.7% win rate−5.4% ±5.5vs expectedCamille players who bought Sundered Sky as their 1st item were at 55.0% win chance. From then on, their games went 5.4% worse than that (±5.5).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Moonstone RenewerLulu support · 3rd item · bought at 60.6% win chance · 58.9% win rate−1.8% ±4.7vs expectedLulu players who bought Moonstone Renewer as their 3rd item were at 60.6% win chance. From then on, their games went 1.8% worse than that (±4.7).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
Infinity EdgeLucian bot · 2nd item · bought at 55.0% win chance · 51.6% win rate−3.4% ±3.9vs expectedLucian players who bought Infinity Edge as their 2nd item were at 55.0% win chance. From then on, their games went 3.4% worse than that (±3.9).How games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.vs expected
How it’s computed. The list takes first to third items in 10%+ of their slot’s games. Each was bought at a win chance at least 2 points above the slot’s other options, and its games then did worse than expected (WPA under zero). Items are ranked by how far ahead they’re bought. Each champion’s Explore tab has patch and rank slices of these. The guide
More insights
- Win rate liesChampions whose win rate mostly reflects who plays them
- Easy and hard to pick upHow much more each champion’s mains win than everyone else
- High-elo and low-elo championsChampions ranked on how much better they do in Master+ than in Platinum–Emerald
- Comebacks and throwsChampions that win from behind at minute 14 or let their leads slip
- Off-role picksChampions played outside their main role, and how strong they are there
- Underrated and overratedStrong champions few people pick, and popular ones that are weaker than they look
- Second championsThe second champion that adds most to your main, and the ones that cover its bad lanes
- Autofill picksThe strongest champions for players who don’t main them
- Real countersLanes that favor one side after both champions’ strength and their players are accounted for
- Lane bullies and scalersWin chance each champion gains before and after minute 14
- Best bansThe bans that save the most wins for your role and for your champion
- Popular trapsCommon choices that cost win chance against the most picked one
- Underused builds that workRarer choices that do better than the default