Patches 16.19–16.20

Mains view. This shows what players who main Thresh (it’s their #1 mastery champion) pick in 1,264 of their games. The verdicts and numbers are still everyone’s. Mains get their own at 1,500 games. Everyone’s page

Your next item given what you own

Pick your 1st item and then your 2nd. Each column shows what players bought next, scored from the purchase on.
1

1st item

every game · pick one to see what follows
2

2nd item

after Locket of the Iron Solari · 4,976 games · vs the most pickedWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games.
3

3rd item

after Locket of the Iron Solari + Knight's Vow · 1,038 games · vs the most pickedWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games.
Zeke's ConvergenceBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.35% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.vs Frozen Heart+0.4%±2.4First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. +0.3%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. +0.1%
Frozen HeartUnclear15% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.vs Zeke's Convergence−0.4%±2.4First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.3%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.1%
ThornmailUnclear13% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.vs Zeke's Convergence−0.4%±2.4First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.3%Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes. −0.1%
Mikael's BlessingNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.12% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
BandlepipesNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.12% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Kaenic RookernNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.4% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
RedemptionNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.3% of gamesPicked hereHow often players buy this after the items to its left.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

Take this build into the game

This is every step as Thresh mains play it. Their most picked option comes first.

Then in the client: Collection › Items › Import item sets
How to read the numbers
Better +2.0%

The main number is how much more an option wins than the most picked one in similar games. Those are games with the same game state and minute of purchase, played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.

±1.2

± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.

BetterWorseEvenUnclear

Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.

vs expected +1.7%

vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.

Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide

Items when behind or ahead

Each item compared with the most bought one in the 10 minutes after buying · behind is 40% win chance or less and ahead is 60%+ · 23,208 purchases

Items when behind or ahead

Each item is compared with the slot’s most bought one over the 10 minutes after it’s bought. Games are split by whether Thresh was behind (40% win chance or less when bought), even, or ahead (60% or more). Where Thresh’s own purchases are few, the number leans on every support that buys the item.

No item does clearly better or worse than the most bought one in any game state yet. Stick with the usual build.

Every option in each slot

Each slot is shown on its own. It lists every option taken in at least 1% of games.

Boots

Boots of Swiftness is the most picked. The others are compared with it. Ionian Boots of Lucidity is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Boots of SwiftnessWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Boots of SwiftnessOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.4,628 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 52.0% win chance62% of games · 63% of mains63%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+0.6% ±1.7vs Ionian Boots of LucidityFirst 10 min 0.0%Rest of game +0.4%vs expected +1.0%±1.4
Ionian Boots of Lucidity1,153 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 51.9% win chance15% of games · 15% of mains15%Unclear−0.6% ±1.7same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −1.0% ±11.3First 10 min 0.0%Rest of game −0.4%vs expected +0.1%±2.9
Mercury's Treads854 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 50.5% win chance11% of games · 13% of mains13%Unclear−0.9% ±1.9same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −15.2% ±10.9First 10 min 0.0%Rest of game −0.9%vs expected +0.3%±3.4
Plated Steelcaps800 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 48.9% win chance11% of games · 9% of mains9%Unclear+0.1% ±1.8same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −10.1% ±10.3First 10 min +0.2%Rest of game +0.1%vs expected +0.3%±3.5

1st item

Locket of the Iron Solari is the most picked. The others are compared with it. Knight's Vow is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Locket of the Iron SolariWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Locket of the Iron SolariOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.6,023 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 51.6% win chance80% of games · 79% of mains79%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.−0.5% ±2.0vs Knight's VowFirst 10 min +0.5%Rest of game −0.9%vs expected +0.4%±1.3
Knight's Vow618 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 53.0% win chance8% of games · 9% of mains9%Unclear+0.5% ±2.0same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −4.4% ±11.9First 10 min −0.5%Rest of game +0.9%vs expected +1.2%±3.9
Zeke's Convergence264 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 53.2% win chance4% of games · 3% of mains3%Unclear−0.9% ±2.1same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −13.6% ±22.5First 10 min −0.5%Rest of game −0.5%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mikael's Blessing248 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 55.4% win chance3% of games · 5% of mains5%Unclear+0.5% ±2.3same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. +2.8% ±14.9First 10 min 0.0%Rest of game +0.3%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Bandlepipes132 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 55.3% win chance2% of games · 2% of mains2%Unclear−0.6% ±2.3same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. +7.8% ±20.8First 10 min −0.1%Rest of game −0.4%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

2nd item

Knight's Vow is the most picked. The others are compared with it. Zeke's Convergence is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Knight's VowWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Knight's VowOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.2,685 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 56.1% win chance44% of games · 47% of mains47%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+0.7% ±1.8vs Zeke's ConvergenceFirst 10 min +0.7%Rest of game +0.1%vs expected −0.2%±1.9
Zeke's Convergence1,048 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 54.6% win chance17% of games · 13% of mains13%Unclear−0.7% ±1.8same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −5.0% ±10.6First 10 min −0.7%Rest of game −0.1%vs expected −2.2%±3.0
Frozen Heart584 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 50.8% win chance10% of games · 6% of mains6%Unclear−0.3% ±2.0same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −4.4% ±12.8First 10 min 0.0%Rest of game −0.4%vs expected −1.3%±4.1
Locket of the Iron Solari557 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 54.6% win chance9% of games · 11% of mains11%Unclear+0.6% ±1.9same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. +6.0% ±10.6First 10 min −0.1%Rest of game +0.2%vs expected +1.1%±4.2
Mikael's Blessing509 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 59.1% win chance8% of games · 10% of mains10%Unclear−0.8% ±2.0same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. +3.1% ±8.9First 10 min −0.5%Rest of game −0.6%vs expected −1.1%±4.3
Bandlepipes260 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 59.5% win chance4% of games · 5% of mains5%Unclear+0.5% ±2.1same players onlySame playersThe same comparison among players who used both options. Each player is compared with themselves. −4.6% ±16.3First 10 min +0.6%Rest of game +0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Thornmail141 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 52.8% win chance2% of games · 2% of mains2%Unclear−1.7% ±2.2First 10 min −1.1%Rest of game −0.6%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Kaenic Rookern94 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 57.6% win chance2% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

3rd item

Zeke's Convergence is the most picked. The others are compared with it. Knight's Vow is the next most picked. The Baseline row compares the two. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs Zeke's ConvergenceWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
Zeke's ConvergenceOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.497 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 62.4% win chance20% of games · 18% of mains18%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.+0.1% ±2.3vs Knight's VowFirst 10 min +0.3%Rest of game +0.1%vs expected −2.9%±4.4
Knight's Vow446 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 63.5% win chance18% of games · 18% of mains18%Unclear−0.1% ±2.3First 10 min −0.3%Rest of game −0.1%vs expected −3.4%±4.6
Thornmail376 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 61.3% win chance15% of games · 13% of mains13%Unclear−0.3% ±2.3First 10 min −0.5%Rest of game −0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Frozen Heart366 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 60.9% win chance15% of games · 13% of mains13%Unclear−0.2% ±2.4First 10 min −0.2%Rest of game −0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mikael's Blessing206 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 63.1% win chance8% of games · 12% of mains12%Unclear−0.1% ±2.4First 10 min −0.2%Rest of game −0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Bandlepipes196 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 58.4% win chance8% of games · 8% of mains8%Unclear0.0% ±2.4First 10 min 0.0%Rest of game −0.1%vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Kaenic Rookern123 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 62.3% win chance5% of games · 0% of mains0%Too close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Locket of the Iron Solari71 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 56.9% win chance3% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Protoplasm Harness46 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 60.9% win chance2% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Randuin's Omen46 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 57.3% win chance2% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Redemption37 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 56.4% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Abyssal Mask26 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 60.6% win chance1% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

4th item

Thornmail is the most picked. The others are compared with it. The Mains column is the share of mains’ games. Verdicts stay everyone’s until mains have 1,500 games.

OptionPickedPickedHow often players take this option for this choice.MainsVerdictVerdictBetter or Worse means the whole margin sits on one side of zero. Even means the two are within a point. Win chance vs ThornmailWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. First 10 minAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.Rest of gameAfter buyingThe item counts from the minute it’s finished. The first number covers the next 10 minutes.vs expectedvs expectedHow games with this option ended against their win chance when it was chosen. It’s a hint. The verdict reads the win chance number.
ThornmailOur pickOur pickThe option shown in What wins most often: the most picked one, unless another clearly wins more.80 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 58.2% win chance22% of games · 0% of mains0%BaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.The others are compared with it··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Bandlepipes59 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 56.3% win chance16% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Frozen Heart44 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 56.1% win chance12% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Knight's Vow35 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 65.5% win chance9% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Zeke's Convergence33 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 59.4% win chance9% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mikael's Blessing27 games · bought atWin chance when chosenThe game’s average win chance when this was picked or bought. A high number means it’s mostly bought in games already won. 58.3% win chance7% of games · 0% of mains0%Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.··vs expected Not enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.

Everyone or mains

Mains are players whose #1 mastery champion is this one. We know the mastery of 717,000 ranked players from Platinum to Challenger. That covers about half the players in our games. Below 1,500 games by mains, the mains view shows what they pick next to everyone’s verdicts. From 1,500 games on, every number is the mains’ own.

More in the guide

WPA (win probability added)

On the pages it’s labelled “vs expected”. It compares how games with the option ended with the win chance they had when it was chosen (the draft for runes and spells, the minute of purchase for items). +1.0% is about one more win per 100 games than expected. The comparison is with what players usually do from there. It can’t compare two options with each other. Because popular options make up most of what “usual” is, it understates them. Options that strong players favor also look better here than they are. Use it as a hint and let the main number decide the verdict.

More in the guide

Win chance against the most picked

This is how much more each option wins than the most picked one, in points of win chance. The games compared have the same draft odds or game state, the same patch and the same player experience. Numbers from few games are then pulled toward what the same option does on other champions. A number from 300 games keeps little of its size. With thousands of games, most of it stays.

More in the guide

Better, worse, even, unclear

The verdict reads the number after the pull and its 95% margin (±). Better or Worse needs the whole margin on one side of zero and a difference of at least half a point. Even means we know the two are within a point of each other. When it could go either way, the verdict is Unclear. Not enough games means too few players tried both, or the number is mostly the pull.

More in the guide

After the purchase

An item counts only from the minute it’s finished. Its numbers cover the 10 minutes after the purchase and the rest of the game. What happened before the purchase explains why the item was bought. Those minutes don’t count toward the item.

More in the guide

Not enough games

There are too few games to say anything yet. The margin would be wider than ±5%, or the number would be too noisy to say anything. The number appears once more games narrow the margin.

More in the guide