Each option against the most picked one in these games, with the same draft odds (or game state and minute, for items), patch and player experience, shrunk as everywhere on the site. With few games, most say “Not enough games”. More filters in Explore
What wins most often
Each slot shows what most players run, unless another choice clearly wins more often · 497 games with full timelines
Starter
Boots
1st item
2nd item
3rd item
Rare options often read “Not enough games” until more of their games come in.
How to read the numbers
The main number is how much more an option wins than the most picked one in similar games. Those are games with the same draft odds (for items, the same game state and minute), played on the same patch by players with as much experience. A +2.0% means about two more wins per 100 games. Numbers from few games are pulled toward what the option does on other champions.
± is the marginMargin (±)The real number is very likely inside this range. More games make it narrower.. The real difference is very likely inside it. On the bar, the dot is the number and the band is the margin. The black line means no difference.
Better or Worse means the whole margin is on one side of zero and the difference is at least half a point. Even means we know the two are within a point of each other. Unclear means it could go either way. With Not enough games, there are too few games to say anything yet.
vs expected (WPA) asks whether games with the option ended better than their win chance when it was chosen. It doesn’t compare options with each other. Next to it is the win chance it’s usually taken at.
Lane 0–14 min · Mid 14–25 · Late 25 to the end.Item numbers start at the purchase and cover the first 10 min and the rest of the game.The full guide
Keystones
Which keystone wins more overall and in each phaseMost Conqueror games buy The Collector into Infinity Edge or a similar crit pair first (90%).
Conqueror is the most picked. The others are compared with it.
Every other decision
Secondary tree, items and spells. Each option is compared with the most picked one.Secondary tree
vs InspirationWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
InspirationBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
DominationNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
ResolveNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Starter
vs Doran's BladeWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Doran's BladeBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Doran's BowToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
Boots
vs Gluttonous GreavesWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Gluttonous GreavesBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Plated SteelcapsNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Berserker's GreavesNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mercury's TreadsNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
1st item
vs The CollectorWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
The CollectorBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Yun Tal WildarrowsToo close to callToo close to callPlenty of games, but too few players tried both, or the gap with the most picked option is too small to call. It could go either way.
2nd item
vs Infinity EdgeWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Infinity EdgeBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Immortal ShieldbowNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Lord Dominik's RegardsNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
3rd item
vs Lord Dominik's RegardsWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Lord Dominik's RegardsBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Immortal ShieldbowNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Infinity EdgeNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Mortal ReminderNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
4th item
vs Immortal ShieldbowWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)
Immortal ShieldbowBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Death's DanceNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Lord Dominik's RegardsNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Spells
vs Flash + BarrierWin chanceHow much more this option wins than the most picked one, in games alike in draft, patch and players. +1% is about one more win per 100 games. (most picked)

Flash + BarrierBaselineBaselineThe most picked option. The others are compared with it. Its own number compares it with the next most picked.
Flash + ExhaustNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Flash + GhostNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Flash + CleanseNot enough gamesNot enough gamesToo few games to say anything yet. The number shows once more games come in.
Beyond the win rate
How Nilah ranks among bot champions on strength, game phase, comebacks, blind picks, learning curve and elo
Bot98%−0.1%
No lane opponent has enough games against Nilah yet for its matchups to show.
Win rate on each patch
Compared with Nilah’s 49.1% over all patchesNilah bot in short
Over 475 ranked games on patches 16.19–16.20, Nilah bot won 49.1% and was picked in 1% of games. Most players run Conqueror, build The Collector first, Infinity Edge second and Lord Dominik's Regards third, and buy Gluttonous Greaves. Win rates come from picks and results only. Most of the games are Emerald to Master.
